I saw someone mention you could assign skills to the up and down arrow buttons but hadn't heard about the numbers. Awesome. Going to definitely use this now.
I saw someone mention you could assign skills to the up and down arrow buttons but hadn't heard about the numbers. Awesome. Going to definitely use this now.
Last edited by Cluttered; 11-15-2011 at 01:20 PM.
Yesss. Got this, finally.
Only got to play for about 2 hours before work but I created a badass Redguard. Scary white skull warpaint and white dreds. Yess. Used first perk for Desctruction. Ohh man. I'm off tomorrowwwww yess
haha whatever. He looks badass and I want to be a warrior more but the wiki said Redguards make good battlemages.
i finished the "mage" questline at level 11 or so. the trick is to move around ALOT. i had some very long fights just trying to regin mana, running back and forth, hiding, and so on. some of it felt a little cheap, but the AI is very smart in some cases, so i dont feel bad about doing whatever i have to against something. not a spoiler or anything, but once you finish the "mage" questline your mana pool and mana regin should get some help. i would suggest waiting a little bit before finishing it though, because like i said i was level 11, and i had lots of problems, and had to do quite a bit of tricky maneuvers.
So I'm not entirely liking the beginning part of being a mage, but that's primarily because you have so many tools available in different trees. Sticking to just destruction, I'm fine. I may need to run around a bit if I get triple-teamed, but I can survive. Normally 2 2H hits and I'm out though, so it is pretty exciting.
The problem comes with using Soul-trap. That drains nearly half of my mana (no perk invested in it yet, not sure if I want to invest in Conj yet). Because I am trying to level enchanting PRONTO, and half my mana is drained each enemy, I have to resort to weapons, and this takes time having to switch to a 2H bow..
Hah, everytime I see Redguards, I can't help but think about this guy:
I wish I could find the full original video, but can only find it split:
http://video.adultswim.com/tim-and-e...h-doo-doo.html
http://video.adultswim.com/tim-and-e...h-doo-doo.html
A crazy haitian voodoo man.. That sounds entirely redundant.
If you have questions (likely, no offense), post up. I am seeing mages are quite a bit more overwhelming to play than thief/warrior.
Word, thanks dude. Yeah I only got to play a couple hours so I'm itchin to get back. Tomorrow I'm gonna wake and bake and $#@! fools up. I played mostly with shield and sword, only got my destruction perk right before having to quit. But yeah, probably going to be overwhelmed cause a lot of ya'lls lingo is going over my head.
This game is eating my soul! 12 hours today. Gd!!!
So how do I assign stuff to the number keys? I couldn't figure it out.
So something else I have noticed. This game is SO well optimized, much more so than Oblivion. In fact, the graphics/textures/evnironments are head and shoulders above Oblivion yet they run about the same on my system. I have a very middle of the road system (only have a radeon 5670 - a decent, but not high end GPU) and I run this game on 1920x1080 all on ultra except for 2xAA and lowered grass draw distance. When Oblivion came out you needed a future computer to run it at max, and it's nice that this is a different story.
Another interesting thing regarding key bindings that I found today when I made a new bow and swords. If you assign a bow to 1 and then press 1 once the bow is out, it'll cause you to switch to your other weapon. So, now I'm just using 1 to switch between my bow and my swords. Not really sure how that works, perhaps it just figures since they are in your favorites that you mean that.
Conjuration mage here. Having no issues with fights with my Frost Atronach and a Merc Companion.
So... Elder Dragon+Mastery Difficulty+Melee=Unpossible?
Breath one shots me
I get in melee range, he eats me
I don't feel like spending 20min with a bow peppering him from distance
*Edit*
I ended up sprinting/whirlwinding about a mile away
side-quest spoiler (completely side...not even part of the factions):
Spoiler!
Last edited by Cluttered; 11-16-2011 at 12:30 PM.
I have an old 2.6ghz p4 desktop with 2g ram and an older gforce 7900gs video card. I have been debating upgrading the desktop to something new but can't spend more than $500 on it probably. We are getting my boys an xbox for Christmas.
Are the advantages of playing on a PC with mods etc, enough to deal with running it on low rez compared to the eye candy and gameplay on a console?
Last edited by Cluttered; 11-16-2011 at 12:53 PM.
Here is a picture of Quentis, the Redguard, after defeating the boss I mentioned above:
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so this might be a dumb question but are there a set number of dragons? or do they keep repopulating?
I don't think I really thought about it until now but I wondered outside of the quests that involve slaying a dragon are their just the exact amount of Dragons as their are shouts to be learned?
I kind of miss not being able to create my own spells.
I've been looking for an item with ONLY Fortify Destruction for ages now.. It's pissing me off, my enchanting is 100, and this is biggest piece of the puzzle. Anyone recommend any particular dungeons that have casters? Vampires maybe?
cool thanks, btw how does one grind? I know what it means but I don't really know how one would do it. mainly I really want to get my smithing up but I don't have a whole lot of iron/steel/whatever that I've been able to find. seems like I'm upping alchemy pretty quickly but I don't have much use for it like I would being able to create a better armor or sword.
the only grinding/farming I've ever had to do was basically for Borderlands which is also 1 of 2 games I've played that have had RPG-ish gameplay. I feel like I'm not thinking deep enough in Skyrim, I just keep expecting to find better things on enemies or houses I've broken into but everyone here and on my other forum keep talking about what they created themselves.
You're over complicating. Grinding just means power training a skill for a period of time. For my 100 smithing I did it in one sitting (I had considerable cash saved up) and bought all the ingots from stores that I could. Make steel daggers (the amount of ingots you use does not increase your xp gain, as in daggers give the same xp for making as full armor) repeatedly. When you run out of ingots wait a day or so for the shop to restock (use the wait button) and repeat the process. I got 1-100 smithing in probably 30 minutes.
Easiest way to get smithing to 100 is the following process:
Get up above 10,000 gold by doing a bunch of side quests and gathering the gold and selling the loot you find in dungeons. Once you're above 10k gold, go to Dragons Reach and Whiterun and just run back and forth between the blacksmith at Skyforge and the blacksmith at the entrance of Whiterun (next to the house you can buy there) and buy iron ore, iron ingot, and leather. Wait 48 hours to let them replenish their inventory and do it again. There are actually two sellers at the Whiterun place, the wife outside and the husband inside. You'll need at least 500 iron ingots and 500 leather strips; smelt iron ore into iron ingots and tanning hide leather into leather strips. The leather will make 4 strips per piece so those will add up quick, and you'll have leather that you've already accrued as well I'm sure. A tanning hide and smelter are both available at the Whiterun blacksmith.
Once you have the necessary quantity, go to the forge and start making iron daggers. Over and over. And over. The reason you're making daggers is because it's a friendly ratio: 1 iron ingot + 1 leather strip = 1 iron dagger. Watch how fast you get to 100 and how many levels you go up. Sell the daggers and enjoy the chunk of change you get from it and then make your dragon armor. :)
Speed, when you go into dungeons do you scour every nook and cranny for valuable stuff? I have huge stockpiles of ore, jewels and ingredients because I do.
From a standpoint of not ruining some of the joy of the game I don't recommend doing that all in one sitting. I'll come back every few levels and work on Smithing. Feels much more like a natural progression. Currently wearing all Glass and not going to rush to get Dragon.
thanks. as for over-complicating it, I'm pretty sure I am and that's why I'm trying to wrap my head around these foreign concepts. so the thoughts I had about smithing are pretty much correct from what I've read above, save money buy iron ingots and make the cheapest thing possible.
as for scouring everywhere, I try to. I have a ton everything else but not a giant amount of ore.
ok next question, where would my housecarl likely be? when she introduced herself I had Sven as my companion and she walked off. Sven was killed and now I have no companion, I'd like to just use her till I get further along but I cannot find her.
I do not own a house yet, basically just been staying at Inns around Skyrim and I also have a bed at the College of Winterhold. she wasn't in Dragonreach where I first was given her by the Jarl... any idea where I should start looking or should I just go pay a merc or something along those lines.
Daggers, make lots of iron daggers for smithing. That's what I used to help level my enchanting up a bit, and my smithing is 60. Grinding skills is tedious though, and does ruin the game. If/when I grind, it's only a skill that I despise, or I feel will serve me no good until a certain level.
On this note, it is damn near impossible to find a trinket, ring, ANYTHING that only has Fortify Destruction. The Dark Brotherhood, of course, has an item that will work, but I cannot disenchant it.. Dungeons seldom have casters, and when they do, they're necros or vampires and all have the same gear.
Every vendor will sell every magic imaginable, but NO fortify destruction..
Wanted to share a picture with yall from the Skyrim forums. This guy told a story of how he maxed out Smithing, Enchanting and Alchemy and then using other tricks created a weapon he thought would get around 200 damage. Well...He went a bit over. Says it's now ruined the game because he kills $#@! way too easy and is going to reroll. Just another perfect example of why you shouldn't take an MMO mentality into a TES game.
![]()
Taking things to a whole 'nother level.
http://loudmouthedgamers.com/blog/20...n-on-11-11-11/
one thing that has been getting on my nerves is selling stuff to vendors. this is the first elder scrolls game that i have played so i might just be doing it wrong. i usually sell my stuff to vendors in whiterun, and they seem to only have around 1000-1500 gold on them at a time. do i need to branch out to find better vendors with more gold, or is this the norm? i like only being able to sell certain stuff to certain vendors because it just kinda makes sense, but having to run around trying to sell stuff because no vendor has enough gold is kinda getting annoying.
This. Vendors will get gold back after something like 2 days, but perks in the Speech tree will help. Speech is sort of how thieves can keep their pockets free of loot, because without it, you will be making lots of visits across the world or back to your home to drop stuff off.
A few little pieces I've noticed in my second run (mage).
Conjuration lower levels is the $#@!. The bow is incredibly strong, and it makes it SO much easier to harvest soul gems, as you don't have to worry about soul-trap. The only problem is you may be levelling 1H, 2H, or archery without wanting to as a caster. I just wish it didn't dissipate on holster, because it would be a great weapon to use when you run out of mana. I've managed to holster it and retrieve it once, not sure how it happened. Can't replicate it.. It was something with the hotkeys.
Destruction has serious potential IF you get a lot of "% off destruction mana cost" enchantments. You should be able to really wreck the system with near-endless mana this way, so long as you keep it in the destruction tree. Still trying to test this out, but in theory, it's nice. Need the damned enchant though..
Back to Conjuration, Atronarchs are bosses, and can hold their own very well. Mix this with a war-dog, a companion, and raised undead, and you have yourself a nice little army. Personally, I find this sort of management irritating though, and your companions get in the way too much. I've killed both Lidia and my war-dog now, one with an arrow, the other with chain-lightning.
Enchanting is just amazing. Adding 2 enchantments on items seems incredibly OP, not to mention all the other perks that make it better. Jewelry is easy to come across, as are greater+ soul gems. You can very easily make a set of jewelry, or even an entire outfit for frost, flame, and shock resistance if you wanted. Everything is relatively light. I have a set for archery, and you can get over +100% damage with bows, all before perks. Add a 3x multiplier, and things will drop like flies all day.
In destruction, I prefer lightning, fire, then frost. Frost isn't that great because most enemies in this game are either frost, Nord, or undead. GG frost.. Fire is great because it's the opposite, and does most damage. Where lightning becomes good is it has no travel-time. You can snipe enemies incredibly easy with it, as you don't have to aim ahead of them. VERY few enemies have resistances to lightning, and it depletes target magicka. There is also an extremely OP perk The only thing that really gives me problems are other mages (will invest in Alteration shortly), as melee normally can't close. The "Impact" perk is damn-near god-mode in 1v1. It allows you to knock the enemy down on dual-cast. This is HUGE because you can cast 2 spells by the time they get back on their feet. Assuming you have enough mana to take the enemy out, they will not have a chance, except for maybe a mage throwing up a ward and charging you.
Last edited by Doc.Pringles; 11-16-2011 at 06:55 PM.
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