
Originally Posted by
Speedtrucker
nah, I'm not great and I run a 1.27 K/D ratio in MW2 and had a 1.2 K/D ratioin MW1, a 1.6 in BlOps. like I said MW2 MP was fun for a bit, then everyone realized that ACR was a laser rifle and 5 guys would be sprinting around with akimbo 1887s. then every other map some guy was calling in an airstrike, chopper gunner and then a nuke... oh and I forgot the stupid lunging knife strike distance was way off, then add commando pro and tactical knife and you could knife someone 10feet away.
I only play Hardcore modes, usually headquarters but I still feel that MW2 was overpowered in too many ways and broken in others when compared to MW.
I played the heck out of MW2 MP, I had it 1000/1000 within a couple of weeks. the only games on 360 that I've logged more hours on are BF2:BC2, MW and Forza2. there is no way that I should be able to pick up the game 2 weeks ago, create an ACR loadout and managed to go 40+ on kills in 3 straight matches and manage to get 2 AC-130s called in... basically because the ACR auto-resets and I stacked my killstreaks with such ease.
how can you honestly argue that the MP wasn't borked with serious "holes" that could be constantly exploited(not hacked or cheated). not saying it wasn't fun for a good amount of time, but there were issues that constantly gave me scowl face.